Economy Lab
Model your upgrade curve and income rate · Claude identifies balance problems with evidence
Tycoon · 15–30 min sessions
Economy Inputs
10 / 10 tiers configured
Upgrade Costs
Cost of each upgrade tier in your in-game currency
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
Base Income Rate
Currency earned per minute at the start, no multipliers
/min
Best Multiplier
Maximum income multiplier from gamepasses or boosters
×
Rebirth Scaling
How much harder each rebirth makes the economy (% increase in costs)
%
Analysis Output
Powered by Claude · Issues ranked by impact
No analysis yet
Fill in your economy inputs on the left, then click Run Analysisto get Claude's breakdown of your game's economy.
Pacing issues with evidence
Pricing & conversion problems
Rebirth incentive analysis
Intended vs. actual experience